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1. Why change something that's already perfect? #cloak #eve - in Feedback/Requests [original thread]
Link to the Dev post?
- by Grims Tooth - at 2014.01.11 01:17:00
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2. Grenades - in Feedback/Requests [original thread]
Removing the head-shot multiplier from grenades will drastically reduce the number of 1-hit kills.
- by Grims Tooth - at 2013.11.01 22:42:00
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3. Temporary solution to Blueberry passengers - in Feedback/Requests [original thread]
Since vehicle changes are being pushed back, we desperately need a temporary solution to this problem. Right now there is no way to communicate with any passenger in a dropship or a gunner in a tank who is not in your chat channel. This needs to c...
- by Grims Tooth - at 2013.10.07 13:40:00
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4. Request - Repair Tool show HP - in Feedback/Requests [original thread]
Really, CCP, how does this move "make the game more tactical" in your own words when you remove situational awareness from the game?
- by Grims Tooth - at 2013.09.03 23:15:00
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5. [Request] Infiltration: One - Squad Game Mode - in Feedback/Requests [original thread]
How about, the infiltration period starts 1 hour before the scheduled PC match and the attackers can infiltrate any time up until 15 min before the match when the warbarge opens up. If the attackers successfully infiltrate without tripping an alar...
- by Grims Tooth - at 2013.08.19 03:30:00
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6. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
I'm all for this as long as they don't force a change by removing or changing any current control schemes.
- by Grims Tooth - at 2013.07.05 04:36:00
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7. Adv/Proto suits, higher bleed time? - in Feedback/Requests [original thread]
Prestor Moan wrote: rather then seeing higher bleedout on suits i would rather see a skill for it directly Why not both?
- by Grims Tooth - at 2013.03.15 02:25:00
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8. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
I like this idea, but make jetpacks use an equipment slot, then heavys couldn't use them at all and assault suits would have to sacrifice their one slot for it. I could see jetpacks being best used in a support role by logis to quickly get in and ...
- by Grims Tooth - at 2013.02.03 22:06:00
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9. [Request]Make tanks have a password for allies. - in Feedback/Requests [original thread]
They should just add an option to set who is allowed in the driver seat. Have options of: Only you, Only your squad, and Anyone (so you can let blueberries have your free LAV if they need it). Also have the option to limit the gunner seats to only...
- by Grims Tooth - at 2013.01.28 21:59:00
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10. To Nerf the HMG or not to Nerf the HMG? The vote is yours! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: #4 I hate people asking for a heavy nerf. I don't usually take this crap personally, but its like you people want to ruin the game for anyone who doesn't use the same dropsuit or weapon as you. I especially hate the...
- by Grims Tooth - at 2013.01.28 21:26:00
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11. Removing the majority of starter fits. - in Feedback/Requests [original thread]
My suggestion would be to remove the turret from the free LAV as well as the default modules. This would make the free version just a weak transport vehicle. Making the LAV take damage upon hitting infantry will also make them less powerful.
- by Grims Tooth - at 2013.01.19 23:23:00
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12. [Feedback] Character sheet skills page, removal of decimal point - in Feedback/Requests [original thread]
If you use an active booster, it is possible to get a .5 of a skill point. This is because boosters give a 50% increase so if you play a game and get an odd number of skill points, the bonus SP has an extra .5
- by Grims Tooth - at 2013.01.06 20:38:00
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13. New and Improved Key Bindings (DS3) - in Feedback/Requests [original thread]
I like the idea of separating weapons from equipment. Here's my suggestion to add onto yours: Triangle - Swap primary and secondary. R2 - Grenades L2 - Cycle equipment
- by Grims Tooth - at 2012.12.04 05:41:00
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14. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Another very important point to consider is that the BPOs are a form of insurance. They reduce the risk associated with loss, but at the cost of a high premium. The important thing to remember is that BPOs still have a cost. That cost is paid upfr...
- by Grims Tooth - at 2012.12.04 05:23:00
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15. LAV suggestion - in Feedback/Requests [original thread]
Yes, +1, Like. I completely agree this needs to happen. LAVs are ground vehicles, they should not be flying all over the place.
- by Grims Tooth - at 2012.11.19 18:14:00
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16. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
My suggestion would be to keep the 100 WP for the person who get the kill, and scale the assists by how much damage you do up to 90 WP. If it is structured this way then it will encourage teamwork because in the long run everyone will get more WP ...
- by Grims Tooth - at 2012.10.26 04:32:00
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17. Stealth equipment - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Silencers dont work on the majority of the weapons we have To expand on this, the plasma weapons can't really be silenced because they are visible. Sniper rifles are rail guns which fire projectiles at supersonic speed...
- by Grims Tooth - at 2012.09.30 21:12:00
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18. DS3 and KB/M turn speed too slow. - in Feedback/Requests [original thread]
Dante Brown wrote: Grims Tooth wrote: I'm going to put it out there that both the DS3 and the Mouse need their maximum turn speeds increased. I'm a console player but I've used both setups and I prefer the DS3. I play CoD with a 6 sensitivit...
- by Grims Tooth - at 2012.09.30 20:21:00
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19. DS3 and KB/M turn speed too slow. - in Feedback/Requests [original thread]
I did use the search feature. The point of my post was to argue that the DS3 turn speed is too slow. All of the other posts I found only focused on the issue of mouse turn speed. I want the maximum sensitivity on the DS3 to be increased.
- by Grims Tooth - at 2012.09.30 05:34:00
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20. DS3 and KB/M turn speed too slow. - in Feedback/Requests [original thread]
I'm going to put it out there that both the DS3 and the Mouse need their maximum turn speeds increased. I'm a console player but I've used both setups and I prefer the DS3. I play CoD with a 6 sensitivity and the max on Dust is significantly slowe...
- by Grims Tooth - at 2012.09.29 23:28:00
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